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Ludographies
Games in the World of H.P. Lovecraft
November 25, 2009
Howard Phillips Lovecraft (August 20, 1890 - 1937) wrote
horror, fantasy, and science fiction. His
invention was cosmic horror, the idea that life is incomprehensible to human minds and that the universe is fundamentally alien. His protagonists gamble
with sanity, especially in the
Cthulhu Mythos, a series of loosely interconnected fiction featuring a pantheon of human-nullifying entities.
Lovecraft's works have inspired an impressive number of board and card games.
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Arkham Horror: Innsmouth Horror
Kevin Wilson & Richard Launius; Fantasy Flight; 1-8
Expansion adding personal stories for the characters, the town of Innsmouth
board, 16 more investigators, 8 more ancients, 2 more heralds and over 300 cards.
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Call of Cthentacle
James Desborough; Postmortem Studios; 2
Card game depravity.
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Chez Cthulhu
John Darbro & Steve Jackson; Steve Jackson Games; 2-5
Set collection amid Cthulhoid invasion of geek existence.
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Cthulhu Boardgame
Felbrigg Herriot; (web-published); 2
Compete to be the first to collect three artifacts in 1920s England.
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Arkham Horror: The Black Goat of the Woods
Kevin Wilson, Daniel Clark, Michael Hurley & Tim Uren; Fantasy Flight; 1-8
Expansion adding a forest cult theme and over 150 cards.
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Arkham Horror: Kingsport Horror
Kevin Wilson & Richard Launius; Fantasy Flight; 1-8
Expansion adding a
board, 8 investigators, 4 ancients, 2 heralds, 3 guardians and
more cards and monsters.
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Arkham Terror
Chris Engle; Hamster Pres; 2-10
Players represent doctors and patients trying to uncover a plot.
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Call of Cthulhu
Eric M. Lang & Nate French; Fantasy Flight; 2
Living card game.
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Cthul-B-Que
Jonathan Leistiko; Invisible City Productions; 2-5
Card and dice game of capturing monsters without getting hurt.
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Cthulhu Rising
Reiner Knizia; Twilight Creations; 2
Tile placement game; one player tries to summon Cthulhu while the
other tries to prevent this. Points are gained by placing numbers
in rows and columns.
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Cthulhu: Tora! Tora! Tora!
Lisandro Gaertner; (web-published); 2
World War II kamikaze fighters take on Cthulhu. Instructions in Portuguese.
Publisher
The Witch of Salem board
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Der Hexer von Salem / The Witch of Salem
Michael Rieneck; Kosmos-2008; 3-4
With the help of a master sorcerer, players all work together
to save New England and the world from the horrors.
Review
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- Innsmouth Escape
Darrell Hardy; Twilight Creations; 2-5
One against many game of a student trying to save his friends and
escape Innsmouth; opponents represent Deep Ones.
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Munchkin Cthulhu 3
Fade Manley & Steve Jackson; Steve Jackson Games/Pegasus; 2-6
"The Unspeakable Vault" expands the game even further.
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Mythos Miniatures
Graeme Dawson & TS S. Fulk; Island of Wak Wak; 2-8
Skirmish rules for miniatures.
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Die Sterne Stehen Richtig / The Stars Are Right
Klaus Westerhoff; Pegasus/Steve Jackson; 2-4
Players play cards to align a grid that provides rewards and
capabilities.
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Munchkin Cthulhu
JHG Hendriks & Steve Jackson; Steve Jackson Games/Pegasus; 2-6
Card game of adventuring, negotiation and bizarre combinations.
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Munchkin Cthulhu 2
Steve Jackson; Steve Jackson Games/Pegasus; 2-6
"Call of Cowthulhu" expands the game to a pastoral setting.
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Unspeakable Words
James Ernest & Mike Selinker; Playroom Entertainment; 2-6
Word game.
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Arkham Horror: Curse of the Dark Pharaoh
Robert Vaughn; Fantasy Flight; 1-8
Expansion around an Egypt/mummy museum exhibit theme
adds many new cards.
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Arkham Horror: Dunwich Horror
Kevin Wilson & Richard Launius; Fantasy Flight; 1-8
Expansion around a small New England town adding 8 investigators, 4
ancients and many more cards.
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Arkham Horror: The King in Yellow
Kevin Wilson & Robert Vaughn; Fantasy Flight; 1-8
Expansion introduces heralds and over 160 cards.
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Do You Worship Cthulhu?
Jon & David Huston; Toy Vault; 5-30
Moderated party game similar to
Werewolf.
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Arkham Horror
Kevin Wilson & Richard Launius; Fantasy Flight; 1-8
Explore the town of Arkham and attempt to stop unmentionable horrors from spilling into the world.
Review
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Cthulhu Skirmish
Lloyd Krassner; (web-published); 2
Fighting game with eight different factions available.
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Miskatonic Madness
Richard Launius; (web-published); 2
Card drafting and placement with one player trying to wake an elder
god, the other to prevent it.
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Tekeli-li
Toshiki Sato; Japon Brand; 3-6
A trick taking game in which players avoid taking tricks. Includes 48
cards.
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When Darkness Comes: The Nameless Mist
Todd & Kerry Breitenstein; Twilight Creations; 1-6
Expansion kit for When Darkness Comes,
a tile-based game with role-playing aspects,
offers new rules, 6 new scenarios and a new campaign.
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Call of Cthulhu
Eric M. Lang; Fantasy Flight; 2
Collectible card game.
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Cthulhu 500
Jeff Tidball; Atlas Games; 3-8
Auto racing featuring Lovecraftian passengers and car enhancements.
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Hentacle
James Desborough; Postmortem Studios; 2-4
Card game depravity.
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Necronomonopoly
John Wick & Annie Rush; Wicked Dead Brewing Co.; 2-6
Monopoly clone.
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Cthulhu Mash
David M. Miecikowski; Evil Polish Brothers; 1-4
Fighting game using a modular board.
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The Testimony of Jacob Hollow
Frank Bustamante & Michael Nickoloff; Third World Games; 2-6
Card game in which
each player's character explores the town of Castle Bay encountering
dangers and hoping to uncover the mystery.
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De Profundis
Michael Oracz; Portal/Krimsus Krimskrams-Kiste; 1-3
Storytelling game.
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S-P-O-N-G-E: Fight the Evil
Jack Reda; (web-published); 2
Customizable card game.
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The Hills Rise Wild
Jesper Myrfors & John Tynes; Pagan Publishing; 2-4
Fighting rules for families of misfits represented by miniatures.
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Cults Across America
Jeff Tidball; Atlas Games; 2-6
Religious fanatics try to wrest control of the United States.
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Mythos
Charlie Krank; Chaosium; 2-4
Collectible card game in which investigators must complete stories.
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Creatures & Cultists
Jeff Barber & John Tynes; Pagan Publishing; 3-5
Card game of summoning Lovecraftian horrors to destroy the world.
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Cthulhu Horror
Mirukii Fujimoto; Sho-Kikaku; 2-5
Card game of 1920s adventurers
attempting to stop one of the six great daemon lords entering the world.
Review
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Arkham Horror
Charlie Krank, Richard Launius, Sandy Petersen & Lynn Willis;
Chaosium; 1-8
Explore the town of Arkham and attempt to stop unmentionable horrors from spilling into the world.
Review
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The Thing in the Darkness
Matthew J. Costello, Steve Jackson & Warren Spector; Steve Jackson Games; 1
Solo adventure of a journalist investigating the disappearance of a
college do-ed.
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Dark Cults
Kenneth Rahman; Dark House; 2
A matter of Life or Death as that's who the players represent in this
story-telling card game.
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Illuminati
Steve Jackson; Steve Jackson Games; 2-6
Card game of influence and world domination includes a Cthulhu group.
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