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Founding Fathers
Note: this describes the original print-and-play edition, but apart from the graphics, changes in the latest Game Crafter edition are minor.
Turn 3: Rebellion
Charles plays Coalition Building.
Ben plays Coalition Building.
Congressional Votes and Division of Spoils:
Dan (15) claims Secretary of State for James Monroe.
Ben (11) claims Secretary of Treasury for John Marshall.
Charles (11) claims Envoy for Timothy Pickering.
Andrew (6) does not claim, having no conservatives.
El (6) claims Secretary of War for John Quincy Adams.
Ben (11) claims General for Charles C. Pinckney.

President Hamilton's first term:
Issue 1: 12th Amendment
Ben spends 1 IP to resolve.
Popularity gain of 1 for the president. Henceforth elections will be conducted differently.

Issue 2: Tax Rebellion
The president would like to resolve, but alas the general, who is in his faction, only has an ability of 1 and Ben has only 1 IP left whereas the difficulty of the rebellion is 4, so this issue fails, though this is not entirely bad for Hamilton.
Public Support 3 to C (3L). Pinckney loses 2 popularity.

Issue 3: Re-locate Capital
The president wants to pass this popular proposal, but Secretary of State Monroe in Dan's faction does not and therefore fails the issue.
Public Support 1 to L (4L).

Issue 4: Sedition Act
The president decides to solve in order to get the public support, expending 1 IP.
El plays Theory of Judicial Review and threatens to block resolution of this issue. Ben offers him a Sabotage card not to. El accepts. 3 IP to Jefferson. Public Support 4 to C (0). Popularity gain of 1 for the president.

Ben on behalf of Secretary Marshall adds the revenue amount, 25, to reserves, which are now at -29. Since reserves are higher than -100, there is no Economic Crisis Check.

Conservative: Alexander Hamilton
Liberal: Thomas Jefferson

Running mates:
Liberal: Benjamin Franklin
Conservative: John Marshall

Cube placements:
Hamilton NY
Marshall VA
Jefferson NC
Franklin PA
Hamilton NE
Marshall MD
Jefferson TN
Franklin NJ
Hamilton cannot place
Marshall KY
Jefferson GA
Franklin DE

Hamilton-Marshall 87
Jefferson-Franklin 55

Hamilton is re-elected president. His card gets 3 popularity and an elected marker.

Marshall becomes vice president and receives 1 popularity.

Each player gets 1 IP.
As party leaders Hamilton and Jefferson each get 1 IP on their cards.
IP granted for abilities listed on cards: Burr 1, Hamilton 1.
Ben draws Daniel Webster and John Tyler. Keeps Daniel Webster. Plays Daniel Webster.
Charles draws John C. Calhoun and Dominate the President. Keeps John C. Calhoun. Plays John C. Calhoun.
Dan draws The Hand of Time and Make an Important Speech. Keeps The Hand of Time. Plays The Hand of Time. George Clinton dies, earning 2 victory points for Andrew.
El draws The Hand of Time and Dolley Todd. Keeps Dolley Todd. Plays Dolley Todd for John Quincy Adams.
Andrew draws Make an Important Speech and Sabotage a Negotiation. Keeps Make an Important Speech. Plays Make an Important Speech to give Benjamin Franklin 1 IP.

Newspapers: Hamilton moves the conservative cube right to earn 3 public support. Jefferson moves the liberal cube down, earning 1 support for the liberals (2C).

The Round, beginning with the president:
Ben: Hamilton spends 1 IP to start a conservative newspaper cube.
Charles: Jefferson spends 1 IP to Whip up support. Roll is 6. Now public support is 0.
Jefferson spends 1 IP to start a liberal newspaper cube.
Dan: Burr spends 2 IP to move a liberal newspaper cube up.
El: Spends 1 for John Quincy Adams to Make a speech. Roll is 3 for no effect.
Andrew: Spend 1 IP for Franklin to make a speech. Result is 4; spends 2 more to earn 1 popularity.

Auction (bidding begins with player left of the president):
Charles bids 1.
Dan passes.
El passes.
Andrew passes.
Ben passes.

Jefferson spends 2 IP to move a liberal newspaper cube up.

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