Holy Roman Empire Table of Contents I. Introduction. II. Game Components. III. Sample Game Pieces. IV. The Mapboard. V. Turn Sequence. VI. Random Events. VII. Finances. VIII. Diplomatic Bidding. IX. State Cards. X. Special State Cards. XI. Mercenary Cards. XII. Alliances. XIII. Combat Units. XIV. Mercenaries/Marauders. XV. Movement. XVI. Forced March. XVII. Naval Movement. XVIII. Off-Board Zone. XIX. Land Combat. XX. Field Battles. XXI. Fortress Combat. XXII. Optional Tactical Combat. XXIII. Imperial Rules. XXIV. Victory. XXV. Victory Points. XXVI. Campaign Game. XXVII. Swedish Scenario. XXIX. Less Than Six Players. Rick Heli Tue Oct 13 01:51:02 PDT 1998