La Révolution Française - Turn 1

current board state / regions / open scenario summary
Sat May 2 10:19:43 GMT 1998

Activities:
Pregame
Random Events.
Economy event 6: Peasants Attack the chateaus in Limoges: Limoges goes neutral.
Political event 4: Robespierre speaks out against war: Gironde -1 Fame, Coalition -1.
Counter-Revolution event 5: Austro-Prussian Alliance to invade France: Coalition +2
Commune event 12: Sugar Riots: Paris goes neutral, Commune raised.
Government declare objective: Suppress Revolt in Bourges.
Feuillant declare objective: Plot to Control Nîmes.
Marais declare objective: Plot to Control Limoges.
Gironde declare objective: Pass a Military Law.
Royalist declare objective: Convince Louis XVI.
Montagne declare objective: Trigger Revolt in Rouen.
Sans-Culottes declare objective: Plot to control Bretagne.
Feuillant place personalities.
Marais place personalities.
Gironde place personalities.
All players agree to use the Open Scenario and all optional rules.
Royalist place personalities.
Mountain place personalities.
Sans-Culotte place personalities.
Government spend 600 arresting Chaumette (S-C); expelling Hébert (S-C), Roux (S-C).
Government Fame +1.
No other Arrest attempts.
Feuillant and Marais pass on Convince Personalities.
Gironde spend 300 to Convince Laclos.
Gironde transfer 200 Assignats to the Royalists.
Royalist spends 500 to Convince King Louis XVI.
Royalist Fame +1.
Montagne pass on Convince Personalities.
Sans-Culotte pass on Convince Personalities.
Feuillant spend 800 taking over Control of Amiens and Nîmes.
Feuillant Fame +1.
Marais spend 400 failing to take over Control of Limoges and Bretagne.
Gironde pass on plots.
Feuillant give 100 assignats to Marais.
Gironde transfer 50 Assignats to the Royalists.
Royalist spend 100 failing to take over control of Montpellier.
Gironde transfer 50 Assignats to the Montagne.
Gironde transfer 50 Assignats to the Sans-Culotte.
Montagne pass on Plot to Control regions.
Sans-Culotte spend 200 to take over control of Bretagne.
Royalist pass on Trigger Revolts.
Montagne spend 300 failing to trigger a revolt in Rouen.
Sans-Culotte pass on Trigger Revolts.
Government spend 750 suppressing Revolts in Bourges.
All Currents pass on suppressing Revolts (no personalities in Revolt areas).
Gironde spend 400 suppressing Commune.
Montagne pass on raising the Commune.
Sans-Culotte pass on raising the Commune.
Feuillant spend 200 turning 3 Marais deputies.
Marais spend 200 failing to turn Gironde deputies.
Gironde spend 100 failing to turn Marais deputies.
Royalist pass on turning deputies (having no personalities in Paris).
Gironde transfer 100 Assignats to the Montagne.
Montagne spend 200 turning 6 Marais deputies.
Sans-Culotte transfer 50 Assignats to the Montagne.
Gironde transfer 50 Assignats to the Montagne.
Montagne spend 100 turning 1 Marais deputy.
Sans-Culotte pass on turning deputies.
Feuillant spend 50 proposing to Declare War.
Feuillant vote yes.
Marais have no votes.
Gironde vote yes.
Law passes.
Government spends 100 enacting the law.
Feuillant Fame +1.
Clergy +3.
Coalition set to 20.
Foreign War begins.
Coalition armies appear in Lille, Metz and Strasbourg.
Marais spend 50 proposing a Civic law to outlaw slavery in the territories.
Feuillant vote yes.
Marais have no votes.
Gironde vote yes.
Law passes.
Government spends 50 enacting the law.
Marais Fame +1.
Gironde spend 50 proposing Conscription law.
Feuillant vote no.
Marais have no votes.
Gironde vote yes.
Royalist vote yes.
Montagne vote yes.
Law passes.
Government spends 100 enacting the law.
Coalition +5.
The trial of Sans-Culotte leader Chaumette.
Feuillant vote guilty.
Marais have no votes.
Gironde vote not guilty.
Royalist vote guilty.
Result: guilty.
Government confidence vote.
Feuillant vote in favor of the government.
Marais have no votes.
Gironde vote no confidence.
Royalists vote no confidence.
Montagne vote no confidence.
Sans-Culotte vote no confidence.
Confidence vote fails; Gironde take over the government.
Deputies return to original Currents.
Brunswick army appears in Metz.
Coburg army appears in Lille.
Wurmser army appears in Strasbourg.
Government pays 400 to maintain armies.
(No coalition armies may move this turn due to being in areas they do not control.)
Government armies try to leave Lille and Metz, but coalition detains Lille.
Metz army to Strasbourg.
Marseille army to Strasbourg.
Combat in Lille at +0: Coalition victorious.
Combat in Strasbourg, Government at +2: inconclusive.
Coalition controls Lille.
Economy marker moves to 9.
Income Phase. Government funds zeroed.
Government 2000.
Feuillant 1700.
Gironde 1100.
Marais 700.
Royalist 400 + 100.
Montagne 350.
Sans-Culotte 300.
Fame adjustments based on objectives.
Government +1.
Feuillant +1.
Gironde +1.
Marais -1.
Royalist +1.
Mountain -1.
Sans-Culotte +1.
Turn 2
Current Board State: (Open Scenario, all optional rules)
Turn Order:
  1. Your Government, Fame 12, Assignats 2100, controlled by: Gironde
  2. Feuillant: Fame 15, Assignats 1950, VP 36 – Olivier C.
  3. Marais: Fame 10, Assignats 950, VP 25 – Ananda Gupta
  4. Gironde: Fame 11, Assignats 1150, VP 18 – Rick Heli
  5. Royalist: Fame 10, Assignats 550, VP 13 – Alan Moorhouse
  6. Montagne: Fame 8, Assignats 350, VP 10 – Garry Haggerty
  7. Sans-Culotte: Fame 9, Assignats 450, VP 10 – Jack Barnette
Government: Tracks:

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Regions - Control - Personalities [notes]:

Turn 2[Top of Page]


Thanks to Jack Barnette for making the map, to Alan Moorhouse for getting it into GIF format and to Garry Haggerty for suggesting the dice server.
Please forward any comments and additions to this WWW-page to Rick Heli