From: (Rick Heli) Subject: playback.6 >From andrewh@pyr.csuhayward.edu Wed Mar 13 19:53:47 1991 From: Andrew Hung To: elric@Eng Subject: Re: WIF Cc: andrewh@pyr.csuhayward.edu, wif@imryrr.Eng.Sun.COM Content-Length: 3829 X-Lines: 89 Status: RO Okay...if you think so, but remember GE has no NA pact with RU and therefore must activate Rumania to save it from possible annhilation on the first turn. Of course, this mean that 2 more resources are lost for GE. The conquest of Czech will provide 1 rp & 1 bp. Are you guys sure that it's untenable?? I would think otherwise... BTW, did you guys half all combat loss in the CH-JA conflict? How the hack did you lose that much of the CH forces?? I failed to surrender CH for 3 turns and only lose 33 factors(-13, -8, -11) but I flush the money track and got most of them back(12, 4, 4). Don't forget that CH production modifier goes to 1/2 when war breaks out. I did manage to gear up on the turn of the surrender and got most of the points and then some back.(a 3-1 in initiative & some lucky die rolls!!) Here is the raw stats for game 2, more details will come later when I have time to input the rest. Nation Final BP 40 J/F 39 N/D --------------------------------- GE 282 21 0 JA 442 14 14 IT 197 10 10 Axis Total = 921 CW 422 13 13 RU 202 8 8 FR 188 0 1 US 258 3 3 CH 120 6 6 Allies Total = 1170 US Entry = 5 -14 Sweden, Hungary, Austria JA-Ru & IT-FR NA pact in effect -12 Rumania -11 Denmark, Iraq -10 Finland -5 Persia -1 Greece -0 Bulgaria +3 Turkey +5 Portugal +8 Belgium +15 Poland Another truly bizarre game of DoD/WiF! RU & CH have geared up after surrendering to JA who is really beefed up. Moreover, IT has beefed itself up by conquering Spain and Yugoslavia. I failed miserably in playing option 29(Guarentee Czech) and have to scramble to save CH. GE has geared up to 4 and build the SS ARMY(not corp). IT has also geared up to 2 and gained total liaison with GE, option 28. The Far East looks grim with a huge JA force pool but both CH & RU are also beefed up.(hmm, is there 120 bp in the either CH force pool??) US entry is rather high(could have been worse, was +13 in DOD at one point) but US is rather weak since it never had the time to gear up. The Allies failed in 16 out of 31 options, including 4 double-options turns & the DoW option at the last turn. The Axis played a total of 28 options with 2 failures. The Allies had 3 momentous events and the Axis had 5. Win Win(tie) 2-1 3-1 6-1 ---------------------------------------------- Axis 10 4 0 3 2 Allies 11 1 3 5 0 ---------------------------------------------- 21 5 3 5 2 The Allies attempted two coups in Rumania, first was countered and the second failed(die roll of 5 when I need 1 or 2). I think the final pt difference was 14, this include BPs & VP by gained BP & RP. Let me know if this is a viable game or else you guys should try to play 2 more games of DoD/WiF this weekend. BTW, I won't be able to join you guys, I've to study for my finals. Steve is avail this weekend, but will be real busy the following 2 months!!! He probably has to work during that time. I hope one of you can host....let me know by Friday so that I can pass the word along...or call those two Please!! I just received a card from SUN telling me that they have finally received the Resume.(once again outdated!!) I don't know how long this account will stay active, since it's a computing club account & not an academic one which usually last for one year after graduation. BTW, any of you two work with this guy named Richard Barberie, who used to be the System Admin over here...tell him to stop goofing off... --andrew