Jihad Errata (this errata based on correspondence with the designer) Revised Sequence of Play A. Joint Productivity Phase B. Muslim Player Recruitment and Construction C. Empires Player Recruitment and Construction D. Muslim Player Turn Movement Attrition Combat Stacking Rebellion Determination Rebellion Suppression Khalif Fate Determination Civil War Determination Special Civil War Sequence of Play if Required E. Empires Player Turn Movement Attrition Combat Stacking F. Joint Conversion/Reconversion Muslim Conversion Empires Conversion 5.4: Add to end of first sentence, "or recruits no units when they are available during a turn in which the Muslim player has units within the boundaries of the State". 6.2, line 5: Eliminate "only". 7.2: Add, "A moving unit or stack of units may not move so as to accumulate more than 60 attrition points". 7.3, line 8: Add "may not move and" between "turn" and "do". 14.2: Add at end, "If the final point total is more than 130, the Muslim player wins. If it is less than 110 points, the Empires player wins. Any other result is a draw." 14.2: Add at end, "If during any Joint Productivity Phase the Muslim player earns more than 130 points, the game ends immediately in an automatic Muslim victory. Rick Heli Tue Oct 13 01:48:58 PDT 1998